Designed to bring together a video game studio, the 19,000 square feet ZOS Café is a high-tech dining room featuring shaped and framed spaces with fluid curves and forms within a tunable environment of dynamic lighting and media.

A variety of running displays continuously feature the broad depth of company products, as well as more practical menus, ordering systems and order status.

A primary design goal was to provide multiple and separate unique spaces for various teams to converge, dine, and collaborate, achieved in a varied set of spaces and design enclaves. Curved forms in walls, specialty ceiling lighting and unique ceiling clouds all give identity to these subspaces of the café.

Ceiling clouds and curved wall planes also serve to soften noise and balance acoustics.

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